Pengaruh Aplikasi E-Lkpd Dan Minat Belajar Terhadap Peningkatan Hasil Belajar Mata Pelajaran Ismuba Siswa Kelas 4 Sd Muhammadiyah 5 Jakarta

Authors

  • Jihan Hasanati
  • Ahmad Suryadi Program Studi Magister Teknologi Pendidikan, Sekolah Pascasarjana, Universitas

Abstract

This study aims to examine the effect of using E-LKPD based on Liveworksheet and Wizer.me, as well as students’ learning interest, on learning outcomes in the ISMUBA subject, and the interaction between the two. The research employed a quantitative experimental method with a 2×2 factorial design involving 40 fourth-grade students at Muhammadiyah 5 Elementary School Jakarta. Data were collected through learning outcome tests and learning interest questionnaires, and analyzed using Two-Way ANOVA at a 0.05 significance level. The results showed a significant difference between the use of Liveworksheet and Wizer.me (F = 69.690; Sig. = 0.000), with mean scores of 81.67 and 61.67, respectively. Learning interest also had a significant effect (F = 9.234; Sig. = 0.003), but no interaction was found between media type and learning interest (F = 0.188; Sig. = 0.740). Based on these findings, it can be concluded that Liveworksheet is more effective in improving ISMUBA learning outcomes compared to Wizer.me, for both high- and low-interest students. This interactive digital media has the potential to enhance the quality of ISMUBA learning in Muhammadiyah schools.

Published

2026-07-18

How to Cite

Jihan Hasanati, & Suryadi, A. (2026). Pengaruh Aplikasi E-Lkpd Dan Minat Belajar Terhadap Peningkatan Hasil Belajar Mata Pelajaran Ismuba Siswa Kelas 4 Sd Muhammadiyah 5 Jakarta. Jurnal Pendidikan UNIGA, 20(1), 202–209. Retrieved from https://journal.uniga.ac.id/index.php/JP/article/view/43267

Issue

Section

Jurnal Pendidikan UNIGA